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    • Gamification. Critical Approaches 

      Kopeć, Jarosław; Pacewicz, Krzysztof; Przegalińska, Aleksandra; Smoleń, Michał; Wencel, Jakub; Kominiarczuk, Mateusz; Wróbel, Szymon (Faculty of "Artes Liberales", 2015-09-30)
      From schools, through workplaces, healthcare, travel, and marketing, to everyday leisure activities and even sex, life is becoming more and more gamified. Yet the definition of gamification is still volatile. All the ...