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dc.contributor.authorGladden, Matthew E.
dc.date.accessioned2015-08-18T17:21:45Z
dc.date.available2015-08-18T17:21:45Z
dc.date.issued2015-08-18
dc.identifier.issn2300-2514
dc.identifier.urihttps://depot.ceon.pl/handle/123456789/7496
dc.description.abstractWhile it is possible to understand utopias and dystopias as particular kinds of sociopolitical systems, in this text we argue that utopias and dystopias can also be understood as particular kinds of information systems in which data is received, stored, processed, and transmitted by the minds of human beings that constitute the system’s ‘nodes’ and which are linked according to specific network topologies. We begin by formulating a model of cybernetic information-processing properties that characterize utopias and dystopias. It is then shown that the growing use of neuroprosthetic technologies for human enhancement is expected to radically reshape the ways in which human minds access, manipulate, and share information with one another: for example, such technologies may give rise to posthuman ‘neuropolities’ in which human minds can interact with their environment using new sensorimotor capacities, dwell within shared virtual cyberworlds, and link with one another to form new kinds of social organizations, including hive minds that utilize communal memory and decision-making. Drawing on our model, we argue that the dynamics of such neuropolities will allow (or perhaps even impel) the creation of new kinds of utopias and dystopias that were previously impossible to realize. Finally, we suggest that it is important that humanity begin thoughtfully exploring the ethical, social, and political implications of realizing such technologically enabled societies by studying neuropolities in a place where they have already been ‘pre-engineered’ and provisionally exist: in works of audiovisual science fiction such as films, television series, and role-playing games.pl_PL
dc.language.isoenpl_PL
dc.rightsCreative Commons Uznanie autorstwa 3.0 Polska
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/pl/legalcode
dc.subjectposthumanismpl_PL
dc.subjectneuropolitypl_PL
dc.subjectneuroprostheticspl_PL
dc.subjectneurocyberneticspl_PL
dc.subjectcyberneticspl_PL
dc.subjectrole-playing gamespl_PL
dc.subjectscience fictionpl_PL
dc.subjectdystopiapl_PL
dc.subjectutopiapl_PL
dc.subjectcreatio fantasticapl_PL
dc.subjectcreatio fantastica journalpl_PL
dc.titleUtopias and Dystopias as Cybernetic Information Systems: Envisioning the Posthuman Neuropolitypl_PL
dc.typeinfo:eu-repo/semantics/articlepl_PL
dc.contributor.organizationInstytut Podstaw Informatyki PANpl_PL
dc.description.epersonCreatio Fantastica
dc.rights.DELETETHISFIELDinfo:eu-repo/semantics/openAccess


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